This report outlines key findings from surveys that explored factors that drive online experience as expressed by the three different subject groups – nonprofit organizations and cities, web designers and firms, and the general public
I missed this the first time around but The paper version of the web is a great collection of early UI “sketches from Twitter, Vimeo, Flickr and more.”
So I spent some time thinking about what the underlying principles would be if you had to think this through for a decision (I always like thinking from basic principles out, not just relying on simple answers).
feel especially sorry for site users who end up with a terrible experience because, after all the money was spent on UX strategy and interface design, the content still ended up sucking.
Blogoscoped’s interview with Kevin Fox (designer for Gmail, Google Calendar and the redesign of Google Reader and now emplyee at FriendFeed) is a great look at web usability, what life was like at Google pre-IPO and now his experience at startup FriendFee
This presentation features lots of tips and tricks for anyone who works as a solo UX practitioner from time to time. It also includes some dirty secrets and ends with a Howard Dean style whoop and holler. Enjoy!
I guess the iPhone example discussed is this article is a good example of how feedback is done properly and naturally. State glue is one of the important factors in creating a good user experience. Especially when combined with animation it is very powerf