Web forms design guidelines: an eyetracking study | cxpartners
Tag: design
A Detailed Look at the 960 CSS Framework – NETTUTS
Game Mechanics for Interaction Design: An Interview with Amy Jo Kim – Bokardo
Wireframing Visual Priority with Tone › Wireframes Magazine
5 Design Decision Styles. What’s Yours?
Writing Decisions: Saving space without losing meaning – (37signals)
10 Most Common Misconceptions About User Experience Design
View 10 Most Common Misconceptions About User Experience Design January 9, 2009 – 9:11 am PDT – by Whitney Hess 25 Comments Whitney Hess is an independent user experience designer, writer and consultant based in New York City. She authors the blog Pleasure and Pain. When I tell people that I am a user experience designer, I usually get a blank stare. I try to follow it up quickly by saying that I make stuff easy and pleasurable to use. That’s the repeatable one-liner, but it’s a gross oversimplification and isn’t doing me any favors. The term “user experience” or UX has been getting a lot of play, but many businesses are confused about what it actually is and how crucial it is to their success. I asked some of the most influential and widely respected practitioners in UX what they consider to be the biggest misperceptions of what we do. The result is a top 10 list to debunk the myths. Read it, learn it, live it. User experience design is NOT…
Nicole Sullivan: “Design Fast Websites”
“Web performance expert Nicole Sullivan discusses a set of best practices in the creation of supremely fast, visually impactful web sites.” – Много добра и полезна презентация. И дизайнерите, които не пишат код също могат да я погледат, за да си направят някои изводи.
RIAs of Christmas Future: UX Trends in 2009 – InsideRIA
Предсказанията на известни хора за развитието на интернет приложенията през 2009-та година.
Cooper Journal: Economizer: A Cooper service concept
Харесва ми как визуализират идеята си, съчетавайки в едно видео персони, случки, интерфейс протоипи. Иначе още една услуга, която напълно ще зависи от това кога се случи ubiquitous computing нещото.